Fleet•Connect•Succeed

Fly together.
Own your data.

A fully autonomous, local-first ops-sec toolkit for EVE Online — fits, fleets, compositions, runs, killmails, a map and live combat metrics. No central server, no SaaS, no third parties between you and your pilots. Just you, your corp, and a shared playground for new ideas.

Local-first Open source Self-hosted server ESI-native
EVE Together emblem
EVE Together modules floating as separate windows: the map, the runs list, a killmail and a running mission with its timer
EVE Together Runs screen: a calendar and activity strip, run type and character filters, a day-by-day list of homefront and combat runs with ISK, and a weekly summary by source

Download EVE Together

EVE Together is downloadable today — self-contained builds for Windows, Linux and macOS, and the optional self-hosted server as a Docker image. Every release, with its notes, is on GitHub.

Latest release: see GitHub Licensed under AGPLv3
What is it

One toolkit for everything you do outside the client

EVE Workbench, zKillboard, SeAT, a dozen spreadsheets — EVE Together folds the daily ops-sec workflow into a single desktop companion. The difference: nothing leaves your machine unless you choose to share it. Run it solo, or stand up one self-hosted server to fly as a group.

  • Local-first by default

    The desktop client runs fully autonomously against a local SQLite store. We host nothing. Your fits, characters, runs and logs live on disk — yours to keep, back up, or wipe.

  • Per-character control

    Each character signs in with EVE SSO and grants only the ESI scopes you tick. Tokens are encrypted at rest, features that need a scope you did not grant say so, and a character can be removed again with everything it left on your PC.

  • Open & honest

    Open source as a trust requirement — anyone can read exactly what is stored and what is sent over the wire. A polite ESI citizen: caching honoured, rate-limits respected.

EVE Together modules floating as separate windows: the map, the runs list, a killmail and a running mission with its timer
Windows of their own

Any module can float as a window: the map, runs, a killmail and the run you are flying right now, spread over your monitors.

Inside the app

The interface, faction-tinted

A dark, dense, mission-control aesthetic with a swappable faction accent (Gallente, Caldari, Amarr, Minmatar). Below: real screenshots from the desktop client.

Features

Built around how you actually play

Fit management

Import straight from EVE (ESI), from an EFT or DNA block, or from an eveship.fit link. Push a fit back to ESI or export it as EFT / DNA / eveship.fit. A dogma-based stat simulator does the maths: resists, EHP, capacitor, CPU/PG, drones and damage profile — for the skills and implants of a character you pick.

EVE Together radial fit detail with the fitting ring, charges list and capacitor, offense and defense stats
Radial fit detail

The in-game-style fitting ring with the stats alongside, recalculated live for the skills, implants and environment you choose.

Fleets, coupled to EVE

Build a wing/squad roster, assign fits per member, and couple the fleet to your live in-game fleet — pushing structure, inviting, moving and kicking pilots in EVE as you plan.

EVE Together fleet roster for a fleet coupled to the in-game fleet, with push structure, invite and uncouple buttons, the members and the wing and squad structure
Fleet roster

A fleet coupled to the live in-game fleet: wings and squads, per-member fits and the push, invite and uncouple controls.

Runs and ISK

Every site, mission, mining op, abyssal and homefront you fly is recorded with its time, bounty, loot, consumables and your own share of the ISK — summed up per day, week and month.

EVE Together Runs screen: a calendar and activity strip, run type and character filters, a day-by-day list of homefront and combat runs with ISK, and a weekly summary by source
Runs

Every run of every character, day by day, with the week's ISK split by source — bounty, loot, homefront payout and mission rewards — and filters by run type and pilot.

A map of New Eden

Plan routes, search systems, and follow one of your characters or a whole fleet across the map. Routes are worked out on your own PC from the game data, so they need no ESI access and work offline.

EVE Together map of New Eden with regions, a follow panel, route planner and system search
Map of New Eden

Regions down to systems, with route planning, system search and following a character or a fleet.

Live combat metrics

Per-character DPS in/out, repairs, mining, bounty and location read straight from your EVE game logs — live graphs, pop-out overlays, and a fleet-wide view when you fly on a server together. English, German, Russian, French, Spanish, Japanese and Chinese clients are supported.

EVE Together fleet metrics with a map that follows the fleet and a DPS meter and graph for every member
Fleet metrics

Every member's DPS, application and bounty, with a map card that follows the fleet.

Stream widgets for OBS

A widget manager with eight ready-made overlays — live DPS, a DPS graph, your current run, run and abyssal totals, your last killmail, a kill alert and fleet DPS. Pick the fields, theme, accent colour and size, copy the address into an OBS browser source, and the overlay stays transparent and follows your changes live. Your location stays out of it unless you switch it on.

Modules

Everything in the rail, in one place

Each entry in the left rail of the app is a module. Open them as tabs, or float them as windows of their own. A step-by-step guide to each one is in the docs.

EVE Together home dashboard with ISK earned today, this week and this month, pilots, fleets, latest runs and best drops

Home

The start screen. ISK earned today, this week and this month, your pilots with their skill-queue standing, the runs going right now and the latest ones, your fleets, your best drops and a 30-day activity chart.

Home

ISK today, this week and this month, your pilots, fleets, latest runs and best drops at a glance.

EVE Together fit browser listing saved ship fits as cards with hull, class, owner and price

Fits

A card browser for your local library and every coupled server's shared fits, with price, search and sorting. Open a fit for the radial detail view with its full stats, or import one from ESI or the clipboard.

Fit browser

Your local library and every coupled server's shared fits as cards — hull, class, owner and price — searchable and sortable.

EVE Together fleets overview with your characters in an active fleet and the fleets grouped as active, standing by and finished
EVE Together fleet metrics in a wide window: a card with DPS graphs per member next to a map of the fleet

Fleet

Create, start, stop and conclude fleets, local or on a server, with a roster by wing and squad, invites, join requests and an optional link to your live in-game fleet. A fleet can join runs automatically or never.

Fleets overview

Active, standing-by and finished fleets, with your characters in an active fleet at the top.

Fleet metrics

The live view of a started fleet: every member's DPS, application, mining and bounty, a map card that follows the fleet, and a pop-out overlay for a second screen. The window re-flows when it is narrow.

Fleet metrics

A card per member next to the map that follows the fleet.

EVE Together composition editor with role groups, approved fits and minimum pilot counts

Compositions

Doctrines as role groups with minimum pilot counts and the fits approved for each role. Pilots pick a fit scoped to the composition and can-fly badges flag skill gaps. Changes show up live in every open window.

Fleet compositions

Role groups with a group minimum, the fits approved for each role and a per-fit minimum — your doctrine in one editor.

EVE Together map of New Eden with regions, a follow panel, route planner and system search

Map

All of k-space from regions down to systems. Plan a route (shortest, safer, less secure, avoiding lowsec or nullsec), find a system, hover for details, follow a character with a trail, follow a fleet, or pop it out.

EVE Together Runs screen: a calendar and activity strip, run type and character filters, a day-by-day list of homefront and combat runs with ISK, and a weekly summary by source

Runs

A calendar and activity strip over a day-by-day list of everything you flew, filtered by run type and character, with a summary of ISK by source. Open a run for enemies, loot, bounty, consumables and its fleet.

EVE Together homefront run with the outcome, the pilots in the site and the payout per pilot

Homefront

Homefront runs are recognised from the enemies you fight while in a fleet, and offered with one click, with your characters in the fleet already along. Attendance, outcome and payout are tracked per pilot.

Homefront run

Outcome and payout per pilot, with who was in the site.

EVE Together killmail detail for a lost cruiser, linked to the failed abyssal run it was lost in, with the fit as flown and what dropped

Killmails

Your own kills and losses from ESI for all characters at once, with ISK destroyed and lost, a full detail view and the fit as flown. A loss is linked to the run you lost the ship in, and its value comes off that run.

Killmail detail

The loss linked to the run it happened in, the fit split into destroyed and dropped items, and the value at today's prices.

EVE Together game logs screen listing the log lines of all characters, with a character dropdown, type chips and a period picker
EVE Together ESI metrics with calls, errors, rate-limit headroom and cache hits per character and endpoint

Game logs

The game log lines of all your characters in one chronological list, following along while EVE runs. Filter by character, type (combat, mining, travel, notify, bounty…), search, or look at a past day. The files are only read.

Game logs

Every character's lines in one list, with type chips and a period picker.

Logs, inbox & ESI metrics

Under LOGS: the inbox with messages from your servers (with an unread badge on the rail), ESI metrics showing how the client treats the API, and the client's own log.

ESI metrics

Calls, errors, rate-limit headroom and cache hits per character.

EVE Settings Sync in EVE Together, copying window layout and settings between characters and accounts, with backups and presets

Tools

EVE Settings Sync copies EVE's window layout, overview and account settings between characters, with a backup first. Appraisal values pasted items at the market prices the client keeps. Start Run starts a run by hand.

EVE Settings Sync

Copy window layout and settings between characters and accounts, with a backup first.

EVE Together settings on the Privacy and Sharing category, with the fleet metrics sharing and clipboard options

Settings & About

Game log and data folders, faction theme, notifications, week start, fit images, clipboard watch, the local API server, keyboard shortcuts and the update channel. About shows the version and the CCP notice.

Settings

Categorised; here Privacy & Sharing, what you share with fleet members.

EVE Together server control panel dashboard with counts of characters, fleets, compositions, shared fits and runs, and what is live right now

Server (optional)

One Docker image for your group: shared fits and compositions, server fleets, fleet-wide metrics and shared runs. A control panel shows the state of the server, its data and its backups.

Server control panel

What exists, what is live right now and what needs cleaning up.

Recently released

What has shipped lately

The highlights of the latest releases. Every release, with its full notes, is on GitHub.

EVE Together map of New Eden with regions, a follow panel, route planner and system search
Nightly

Latest nightly build

Rolling pre-release of the newest changes, replaced on every build.

  • Game logs — the log lines of all your characters in one live list.
  • Killmails — all characters at once, linked to the run you lost the ship in.
  • Map of New Eden — routes, follow a character or a fleet, pop-out window.
  • Runs — calendar, activity strip and a day, week and month summary.
Notes on GitHub
EVE Together fit browser listing saved ship fits as cards with hull, class, owner and price
Public beta

v0.2.0-beta

Released 6 July 2026.

  • Home dashboard — only your own data, at a glance.
  • Fleet tools — rename wings and squads, uncouple from the in-game fleet, leave per character.
  • Settings — a categorised layout; the window remembers its placement.
  • Sturdier server links — they recover after sleep, downtime and server restarts.
Notes on GitHub
Architecture

Three parts, one foundation

A desktop client that stands alone, an optional self-hosted server for "together", and a shared contract layer. The permission & identity foundation ships from day one, so going multiplayer is additive — never a rewrite.

Desktop client

Avalonia · C#/MVVM

  • Local SQLite store
  • Own ESI connector + file cache
  • Read-only SDE store
  • Game logs read on your own PC
Shared foundation

Contracts & modules

  • CQRS modules (no DDD)
  • gRPC call + streaming
  • 2-level event bus
  • Capability-gated permissions
Self-hosted server

Optional · Docker image

  • SQLite, MySQL, PostgreSQL or SQL Server
  • Blazor control panel
  • gRPC + SignalR + Minimal API on one TLS endpoint
  • You host it — or no one does
Principles

Non-negotiables

Local-first / fully autonomous

We host nothing. No central server, no SaaS. You run the client yourself and, optionally, your own server.

Open source

As a trust requirement: everyone can see what is stored and what is sent. No black boxes around your data.

Data-minimal

Persist as little as possible. Ephemeral cache over data-warehouse — your history doesn't become someone's product.

A polite ESI citizen

Caching headers honoured, conservative retries, rate-limits respected. Built to be a good neighbour to CCP's API.

Ready to fly together?

Grab the client for Windows, Linux or macOS — the builds are self-contained, so there is no .NET install to worry about. Stand up a server for your group with one Docker image, or dig into the docs to see how it all fits.

Versions follow SemVer. Installed builds update themselves; switch to the nightly channel in Settings if you want the newest changes first.

Created by

Built by two pilots

EVE Together is made by two EVE Online players scratching their own itch — one toolkit to fly, connect and succeed together.

RRaymondKrah RaymondKrahCreator
JJithran JithranCreator